The Exiles arrived on Eä countless millennia ago as explorers. Their craft and skill allowed them to breach the vast distances between suns, and their vibrant civilization looked for new worlds to colonize. The first Spires were germinated to house a small community of scientists, explorers, and surveyors, who spent centuries in isolation, studying the planet and preparing the way for a wave of settlers, who would tame the primordial land they had discovered.
They never arrived. Instead, a growing stream of refugees began to arrive, fleeing a calamity the Spires will not speak of to this day.
Last among the refugees were the nobles of the Sovereign House, who sealed the Ways behind them. This ruthless act, calculated to eliminate all nobility but his House and its Lineages, doomed the countless millions they abandoned to die. The magnitude of this betrayal shattered Exile society to its core. As political opposition raged and entire castes turned against their leadership, three factions were born from the ashes of that once great civilization: the Spires, the Weavers, and the Quiet. Only among the Spires are the flames of the old civilization kept alive, and, even that, only through great sacrifice.
The Exiles fill their Spires with schemes that span centuries, and Biomantic creations that range from measly drones to perfect clones and terrifying abominations.
This Spires Warband is a force ready to assemble, paint, and play in our skirmish game, First Blood set in the dark fantasy world of Conquest. It can also scale into a large rank-and-flank army for our mass fantasy wargame, The Last Argument of Kings.
Box Contents:
1x High Clone Executor
6x Force Grown Drones + Command Sprue (Standard)
4x Marksman Clones
1x Incarnate Sentinel
4x Vanguard Clones
15x Infantry Bases and 4x Infantry STands
1x Brute Base and 1x Brute Stand
x6 Command Cards
3D Terrain (includes 2 pieces at random from a series of 6 structures)
Pack of 6 Dice
Measuring Tool
Licence Card.








